![]() Local Coop: Random maps and stand-alone scenarios can be played using “Hot Seat” mode on the same computer using player alliances versus computer opponents. They might have different system specifications from the Age of Wonders III game, are not tech supported and have an English only interface.Ĭoop: Random maps and stand-alone scenarios can be played using player alliances versus computer opponents. Level Editing Tools are provided as a courtesy to fans. Immerse yourself in a rich single player story campaign, playable from two sides of an epic conflict.Ĭreate endless scenarios using the random map generator.Ĭompete in multiplayer wars with up to 8 players online. Learn to use flanking and master your army’s hundreds of abilities. Recruit legendary heroes, equip them with magical weapons, and let them lead your armies into battle.Ĭrush your enemies using the detailed 3D turn-based Tactical Combat System.īecome a master tactician. Wield earth shattering magic and terra-form the lands for your needs. It's pretty obvious when it happens, so make a separate save there if you want to see both versions.Explore and Exploit a Living Fantasy WorldĮxplore a rich fantasy world that is more detailed and alive than ever with over 50 location types to raid for treasure.Įxpand your domain by building new settlements, forge pacts with monstrous allies and capture valuable resources. You'll eventually hit a story branch (on the fourth map in both of the original campaigns) which affects how the story, ending and last couple of maps will play out. ![]() Your leader hero often changes between scenarios which also resets all the skill points on both heroes affected, remember to reassign them. Keep an eye out for a spell that allows you to summon random mount eggs as it's the most reliable source for them. Try to get flying mounts such as wyverns for as many of your heroes as you can, having a squad of flying heroes speeds things up immensely. Especially useful if you want to stick to one race.īeing aggressive tends to work better than turtling as the enemy usually starts with more cities and will out-produce you in the long run if you don't even the odds in time.ĭon't immediately reload if an essential hero dies in battle, all of your heroes have Resurgence in the campaigns, meaning they'll auto-revive at low health after every battle for as long as you win.Īrtifacts and levels carry over so getting as many as possible before finishing a map is a good idea. Age Of Wonders III is filled with decision points: a map filled with resources to gather and dungeons to explore, spells and abilities to research, different buildings and units to produce in cities. Some specializations have spells that change terrain so you can avoid disliked terrain penalties, such as Cleanse Lands in the Creation Adept tree. You can use Migration to change the race of a city to something more appropriate. Welcome to the Age of Wonders 3 Wiki This wiki is dedicated to the fantasy empire building and warfare video game created by Triumph Studios. Try to avoid placing a city for a race in disliked/hated terrain as its economy will tank badly. You can see what they like by mousing over the race's name in the unit panel. Faster healing = More fighting = More loot.Įach race likes one or more types of terrain and dislikes/hates two. It takes time for your units to heal from battle damage, but there are two ways to speed this up: Hero Skills (Archdruid and Theocrat have them) and having units in your army with healing abilities (like the human priest). If you plan to make use of a race's units and cities, it pays to be nice to their independent cities so you can earn more governance points. ![]() Delivering a unique mix of Empire Building, Role Playing and Warfare, Age of Wonders III offers the ultimate in turn-based fantasy strategy for veterans of the series and new players alike Create an Empire in your own Image. The game tracks your relationship with each race separately. Age of Wonders III is the long anticipated sequel to the award-winning strategy series. It's most efficient to give each hero their own army as the army-wide buffs they can give do not stack with other heroes. You're not playing Civilization where you hit end turn until something happens, you should be constantly moving your armies around killing independents to earn EXP and collect resources.ĭon't forget to have scouts (you start with 1 or 2 units you can use for this) who can grab unguarded pickups, locate potential new city building sites and find independent cities for you to conquer/bribe.
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